Glacier Cave
Category: Events
Event Name: GlacierCave
Event Runtime: Unknown


Info
Glacier Cave is an event in Bus Simulator where the Bus stops next to a cave, players are able to enter through the cave through any means of traversal until they are teleported to the interior of the cave. The event ends shortly afterwards.

While the event is rather short, the inside of the Glacier Cave will always remain present regardless of how many players are inside or the event status.
Dialogue
  • Player: "Ooh, that cave looks pretty cool."
    • You: "It looks a little out of place to me..."
      • After a while...
        • Event: "Alright, the bus is leaving now. No more cave time."
Glacier Cave
" Ooh, that cave looks pretty cool. "

- Passenger
The interior is a massive cave filled with crystals, with some having pickaxes stuck within, crates, and a ladder that leads upwards. It also uses a special type of volumetric lighting called VOLUMIKA, which can be disabled at any time.

You can also find and talk to NamerElf in the left side of the cave, just above the cliffs. There's many routes accessible to them, but using tools such as Helicopter and / or Gas Station Gravity Coil works best.

An interesting quirk within this cave is that, as long as you are inside, no events including Backwalls or Bought Out will be able to damage you nor forcibly teleport you back into the Bus, making it ideal for those who simply don't want to be involved in the chaos. It won't however nullify worldwide sounds such as the explosion within the Nuke Event, the sudden brakes in the Backwalls Event, and the entire theme during Hyperspeed.
Frost's Den
" Frost. This blue wolf seems to live here, and it feels remarkably colder in here than anywhere else in the cave... He doesn't really seem to trust you - your presence is merely tolerated. Maybe you can change that..? "

- You
Frost's Den, as it implies, is Frostbite's home abode. There's a variety of props within the den, with most of them having their own dialogue or function. The props are of the following:

Props / Furniture Description Dialogue
Radio A slightly worse radio that is in sync with the one in The Bus. You won't be able to request songs in this radio though. .
Calendar Set at October 2013, which is heavily outdated and Frostbite seems to partially acknowledge it. .
Cold Cola Cooler A cooler that contains an endless supply of Cold Colas, has the same design as the one in The Bus. .
Melted Spronkbib Pile A massive pile of slightly melted Spronkbib Popsicles, this also references both the news articles related to it along with its absurd chance of obtaining it. .
Fake Window An extremely unconvincing window underground, however, using a Magic Mirror next to it will teleport you back into The Bus. "A mirror shaped to look like a window. Presumably to mask the fact that we're underground."

"..."

"Needless to say, it's extremely unconvincing."
"Fishing Pond" A very small pond with a fishing rod provided next to it. Interacting the fishing rod provides some self-dialogue. "...A whole fishing rod."

"Why? There's literally nothing to catch in here."
Cardboard Microphone Stand A pretty thin microphone stand built out of purely cardboard. Has no function but is used as a microphone during Pearing Out, a Friday Night song. "A microphone made out of cardboard."

"It's so lightweight, he literally had to put a pebble on it just to make it stay in one place."
Discarded Recipe Papers A pile of different papers, presumably being scribbled out recipes related to ice cream flavors. The one next to the spilled eggnog provides some self-dialogue alongside the massive pile of discarded recipes. Ice-cream Eggnog Recipe

"[A few of the recipes lie next to the pile of split eggnog. The handwriting here is just barely legible. Read it?]"

(What could it say..?) / (I'm good.) [Ends the self-conversation.]

"[You pick up one of the recipes.]"

"Eggnog Ice Cream"

"You need 2 cups of eggnog, 2 cups heavy cream, a 10 ounce can of sweetened condensed milk, and 1 teaspoon vanilla extract (you can use extra)"

"Mix eggnog, cream, milk, and vanilla in bowl."

"Place both paws inside. Lower body temperature. Continuous stir until right consistency."

"Put result into a plastic container and cover with plastic wrap."

"Let ice-cream stay in freezer for 2 to 12 hours. (note to self must be freezer, paws dont work here)"

"Finally got the recipe down! He said he likes eggnog, I think? Hope he'll like it!"
[The "he" in question is very likely Pear.]

Discarded Recipes

"[A bunch of scattered papers, seemingly only containing ice-cream recipes.]"

"[Most of the papers were scribbled over, or have giant Xs hastily marked onto them.]"

"[You can only make out a few of the flavors, such as "Chocolate", "Blueberry-Lime", and "Shrimp". The chocolate recipe seems to use carob instead of actual chocolate. Blueberry-Lime was scribbled away.]"

"[Shrimp has multiple giant Xs on it and a badly drawn vomit emoji in the bottom right corner.]"
Christmas Props Although the calendar from earlier is shown to be in October, there seems to be Christmas props nonetheless, with fairy lights along with a Christmas Tree, inbetween the calendar and the radio. .
Signs & Books A couple of signs seem to be shown around the den, with one above Frostbite's bed showing a warning sign related to dogs. The other one is found behind a rock column, showing the Live Laugh Love sign.

The books are found next to the bed seem to be classical books made by Roblox, the names are : Thievius Raccoons, Reading, Music Theory, Cheezburger The Complete History, Economics, Learn to Program C++, Chemistry, and Darkness.
.
Boxes & Bed Lastly, you'll be able to find boxes near the "Fishing Pond" and next to the bed, the bed in which you are not able to rest on. .
Trivia
  • While the main way to enter is through the cave event itself, you can enter the cave without needing it via a Magic Mirror.
    • It does however require the other two badges that can be unlocked in this cave: Part of the Pack and Animal Messenger.
  • This is one of the two events in the game that contain more than one badge (if any actually), the other one being both Santa's Gone and No Dough.
  • If you try and use the GPS in this area, it'll say NO SIGNAL, since you are inside of an underground cave.
    • However, if you hold out your Phone, it will instead show a weak signal, which allows you to still interact with all of its apps that need celluar connection.
  • Despite the area meant to be somewhere underground, using BTools or such; it is actually extremely high above the ground.
    • This is because underneath the bus is an endless pool of water and the void, putting the cave in there will simply make it extremely hard to traverse.
    • Both the GPS and this will be explained within the Technical Trivia.
  • The recipe for the Ice-Cream Eggnog, while unintended to be replicated in real life by Noble, not only works, being done by a community member (@spider.boi); but has been tested to work as a good recipe for ice cream.
Technical Trivia
  • Similar to other locations like the Void Box, this area in specific is located 8000 studs away from The Bus in all axis, this puts it beyond the height where other events have no effect and likewise have the GPS display a NO SIGNAL.
  • Glacier Cave unlike the many other locations, de-loads after around 2000 studs away from its center point, which also causes the entire model itself to vanish off of Explorer when using Edit.
    • The de-loading seems to vary quite a lot, and is mainly dependent on client-sided player location.
      • This means you can't have someone be in range constantly having the cave loaded for all clients.
      • So far, the de-loading can vary based on how many times you have tabbed out of your client, but could be from other unknown factors.
  • Frost's location in specific is 8,501 x, 8040 y, and 8105 z. or about 8000 studs away from the center point when using Edit.
  • If you go beyond around a 400 stud range from any axis, you will be flashbanged and gain / lose the VOLUMIKA lighting if you entered or exited the range respectfully.
  • Duplicating any part of the cave won't also make it immune to de-loading, but most of their scripts still remain.
    • Ungrouping the cave however by pressing Shift + U while selecting it in Edit will allow you to prevent it from de-loading.
    • However, it will allow you to move the parts even after it has de-loaded.